Fabley

UI/UX Designer

Remote, United States remote Entry Salary not listed
remote Technology & IT Curated
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About the role

Do you crave a creative challenge that pushes boundaries?
At Fabley, we're a passionate, remote team using cutting-edge AI to revolutionize entertainment. We believe AI can create personalized, immersive experiences unlike anything seen before.
We're building the world's first entirely AI-powered text-based multiplayer game. In this uncharted territory, you'll play a vital role as a UI/UX pioneer, utilizing your creative talent to craft intuitive and engaging experiences.
Prototype Demo Videohttps://www.youtube.com/watch?v=uMx98otR-zY

UI/UX DesignerAs a UI/UX Designer, you will lead the creative development of the Fabley product. You must fully understand every aspect of the technical capabilities and vision to implement a flawless user experience. Your role is essential as your work will represent Fabley to the world.

ResponsibilitiesBring the vision to life through the way the user interacts with Fabley
Create responsive UX/UI designs and approve upon existing design
Create graphics and animations to make Fabley feel alive
Implement the UX/UI in the front end
Creatively split-test your designs for increased user engagement and conversion
Maintain design consistency and brand identity

What you bring to the tableBachelor's degree in graphic design, art, web design, or advertising OR 4+ years of UX/UI design experience
Proficiency in design tools (e.g. Figma)
Experience in design, layout, color, and typography to produce digital assets for mobile and Android apps
Experience with animation, motion design, motion graphics work, and dynamic interactions
Experience with A/B testing or other split testing methodologies to improve user engagement and conversion rates
Experience with prototyping
Strong online portfolio and any supplemental samples of work required for consideration (including graphic design and motion design)
Not required initially, but experience with Flutterflow and other no-code platforms is a big plus

Benefits
️ We foster a friendly work environment that empowers you to excel.
️ Competitive Salary
Your contributions to the project will be both respected and rewarded.
Work alongside a talented, well-rounded team with a proven track record in the startup world.

AGENCY SUBMISSIONS WILL NOT BE ACCEPTED
Originally posted on Himalayas

Interview prep

Walk in with sharper answers.

Use this as a quick practice sheet before you speak with the employer.

Role
Technology & IT Figma Remote Collaboration UI design Designer Technology remote

Likely questions

  1. Tell us about work you have done that is close to the UI/UX Designer role.
  2. How would you approach your first 30 days at Fabley?
  3. Which of Figma, Remote Collaboration and UI design have you used recently, and what did it help you achieve?
  4. Describe a time you solved a problem without waiting to be told exactly what to do.
  5. How do you stay organised and communicate clearly when working remotely?

Prepare before the call

  • A recent example that proves your experience with Figma, Remote Collaboration and UI design.
  • One short story with a problem, your action, and the result.
  • Two examples that show the strengths listed on your CV.
  • A clear reason why this role and company interest you.
  • Your availability, preferred work style, and salary expectations.

Ask them

  • What would success look like in the first 90 days?
  • What are the main problems this hire should help solve?
  • How does the team give feedback and measure good work?
  • What does a normal working week look like for this role?
Practice line

I am interested in the UI/UX Designer role because I can bring practical experience in Figma, Remote Collaboration and UI design, learn the team quickly, and contribute to the outcomes Fabley needs from this hire.

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