Contra

Product Designer

Remote, United States remote Entry Salary not listed
remote Design & Creative Curated
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About the role

Headquarters: San Francisco, CA
URL: http://bit.ly/3kLhMdk

About Contra Labs

Contra Labs sits at the intersection of human creativity and AI. We partner with leading AI labs and product companies to improve their tools across design, video, development, and beyond. Our research is grounded in how top creatives actually work, studying the patterns behind what gets created, what gets chosen, and what resonates. We believe human input will always be at the center of net new creation, and our mission is to help shape technology so human creativity can be amplified to create what today is unimaginable.

 

By joining the Contra Labs network you gain access to paid projects with some of the most innovative companies building the next generation of creative and AI-powered tools.

 

How It Works

This is an application to join the network and be eligible for roles as they arise. Projects are staffed on an as-needed basis, typically 5 to 10 hours at a time, though some may extend into longer engagements. In unique cases, we may have full-time roles available as well. When a project matches your skill set, we'll reach out with details and timeline.

 

To Join the Network

Portfolio review - We'll assess your Contra profile and portfolio for strength in product design, specifically across desktop and mobile applications.

Video interview - You'll record a brief video sharing more about your experience and your approach to design.

Skills assessment - If accepted, you'll complete a short assessment aligned to the types of tasks you'd work on (e.g., evaluating AI-generated UI outputs, providing structured design feedback).

What You May Work On

Evaluate AI-generated product design outputs across desktop and mobile app interfaces, applying professional design standards and best practices

Provide clear, structured feedback on UI/UX quality including layout, hierarchy, interaction patterns, accessibility, and visual polish

Help define creative benchmarks and taste standards for what great product design looks like in the next generation of AI-powered tools

Contribute to research on how convergence (shared best practices) and divergence (individual taste and creative direction) shape design quality

What We're Looking For

Strong portfolio showcasing high-quality product design work across desktop and/or mobile applications, shared via your Contra profile

Deep understanding of what makes app interfaces intuitive, polished, and well-crafted, from information architecture to micro-interactions

Ability to articulate design and UX feedback clearly and constructively

Comfort working in fast-paced, experimental environments (experience with AI or design tools is a plus)

To apply: https://weworkremotely.com/remote-jobs/contra-product-designer-5

Interview prep

Walk in with sharper answers.

Use this as a quick practice sheet before you speak with the employer.

Role
Design & Creative Creative Strategy Figma Remote Collaboration Product Designer remote

Likely questions

  1. Tell us about work you have done that is close to the Product Designer role.
  2. How would you approach your first 30 days at Contra?
  3. Which of Creative Strategy, Figma and Remote Collaboration have you used recently, and what did it help you achieve?
  4. Describe a time you solved a problem without waiting to be told exactly what to do.
  5. How do you stay organised and communicate clearly when working remotely?

Prepare before the call

  • A recent example that proves your experience with Creative Strategy, Figma and Remote Collaboration.
  • One short story with a problem, your action, and the result.
  • Two examples that show the strengths listed on your CV.
  • A clear reason why this role and company interest you.
  • Your availability, preferred work style, and salary expectations.

Ask them

  • What would success look like in the first 90 days?
  • What are the main problems this hire should help solve?
  • How does the team give feedback and measure good work?
  • What does a normal working week look like for this role?
Practice line

I am interested in the Product Designer role because I can bring practical experience in Creative Strategy, Figma and Remote Collaboration, learn the team quickly, and contribute to the outcomes Contra needs from this hire.

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