Mayflower

Design System Designer

Remote, United States remote Entry Salary not listed
remote Design & Creative Curated
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About the role

Headquarters: Limassol, 02, Cyprus
URL: http://mayflower.work

 

Job description

Mayflower is a technology company building large-scale entertainment products for a global audience. Our platforms serve millions of users worldwide and rank among the top-50 most visited websites globally. For more than 10 years, we've been creating reliable, high-performance solutions at the intersection of product, engineering, and entertainment.

 

We’re looking for a Design System Designer to contribute to the evolution of our design system across product and engineering.

The role combines systems thinking with hands-on design of design system components — working within the UI kit and design system context to define, refine, and maintain reusable UI elements (inputs, controls, patterns), in close collaboration with product designers.
In this role, you will be responsible for the consistency, quality, and ongoing evolution of the design system across product teams.
This is a collaborative role at the intersection of design and engineering, working closely with frontend engineers and product designers to align standards and implementation practices.

Join our team and help shape the future of live entertainment!

Responsibilities

Work on evolving and maintaining our existing UI foundation in Figma, Storybook, and code;

Design and refine core UI components (inputs, buttons, form elements, patterns other UI components and patterns) as part of the design system;

Refine and extend a scalable token architecture (primitive → semantic → component) with support for theming;

Improve alignment between Figma, frontend implementation, and Storybook to ensure consistency across the product;

Contribute to and improve the design-to-code workflow using Figma Variables, Tokens Studio, Style Dictionary, and CI/CD pipelines;

Support migration of components toward a token-based structure, starting with the most impactful areas;

Help shape and maintain contribution guidelines and system standards for design and engineering teams;

Contribute to documentation and knowledge sharing to make the system easy to understand and use;

Explore and support AI-assisted workflows, including structured and machine-readable design system practices.

Job requirements

You’ll thrive here if you have

4+ years of experience in design systems, design engineering, or related roles;

Strong Figma expertise (Variables, Auto Layout, Component Properties, shared libraries);

Good understanding of frontend development (CSS custom properties, SCSS, basic JavaScript) and ability to collaborate effectively with engineers;

Hands-on experience with Storybook (writing stories, documenting states and variants);

Familiarity with token tooling such as Style Dictionary, Tokens Studio, or equivalent;

Strong systems thinking — able to see patterns, dependencies, and long-term implications across design and code;

Practical mindset focused on building solutions that teams can realistically adopt and maintain.

Who you are

Think in systems, patterns, and trade-offs rather than isolated UI tasks;

Comfortable making decisions about when to introduce new components versus extending existing ones;

Value pragmatic solutions that improve long-term maintainability over short-term visual fixes;

Work naturally in cross-functional environments with both designers and engineers;

Care about clarity, consistency, and usability of design systems as a shared foundation.

 

Conditions

We know that great talent deserves great conditions, so here's what you can expect when joining us:

Full remote work.

Competitive compensation with a service contract.

Transparent performance reviews twice a year, with bonus opportunities and salary adjustments.

An annual allowance that you can use for home office improvements, sports activities, equipment upgrades, and more—tailor it to what benefits you most.

Investment in your development: paid language courses, access to various learning platforms, and a mindfulness benefit, including psychological support with 50% coverage.

Career growth in a fast-scaling project with opportunities to influence technical decisions.

A culture of recognition: our peer reward program celebrates contributions from across the team.

 

Recruitment process

HR interview (45 min);

Technical interview (45 min);

Test task;

Final interview (45 min).

Recommendations check;

Job offer.

 

Remote

 

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To apply: https://weworkremotely.com/remote-jobs/mayflower-design-system-designer

Interview prep

Walk in with sharper answers.

Use this as a quick practice sheet before you speak with the employer.

Role
Design & Creative CSS Figma Human Resources Javascript Remote Collaboration remote

Likely questions

  1. Tell us about work you have done that is close to the Design System Designer role.
  2. How would you approach your first 30 days at Mayflower?
  3. Which of CSS, Figma and Human Resources have you used recently, and what did it help you achieve?
  4. Describe a time you solved a problem without waiting to be told exactly what to do.
  5. How do you stay organised and communicate clearly when working remotely?

Prepare before the call

  • A recent example that proves your experience with CSS, Figma and Human Resources.
  • One short story with a problem, your action, and the result.
  • Two examples that show the strengths listed on your CV.
  • A clear reason why this role and company interest you.
  • Your availability, preferred work style, and salary expectations.

Ask them

  • What would success look like in the first 90 days?
  • What are the main problems this hire should help solve?
  • How does the team give feedback and measure good work?
  • What does a normal working week look like for this role?
Practice line

I am interested in the Design System Designer role because I can bring practical experience in CSS, Figma and Human Resources, learn the team quickly, and contribute to the outcomes Mayflower needs from this hire.

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