Blackbird Interactive

VFX Artist (3-month contract)

Remote, United States remote Entry $75,000 - $85,000
remote Design & Creative Salary listed Curated
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About the role

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
Our studio operates as a remote-first workplace, offering flexible work arrangements.
PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Blackbird Interactive is seeking a passionate VFX Artist to join our team on an upcoming Third Person Action Shooter.

Do you have a broad range of creative and technical experience building VFX in Unreal Engine 5? Are you skilled at creating art under a strong technical brief? If so, we’d love to hear from you!

At BBI, we’re a creative-fueled, future-driven, independent game studio where top talent can grow their careers while working on both world-class IPs and original creations across multiple genres. You’ll join a fast-moving team developing aThird Person Action Shooter.

We support remote and hybrid working arrangements across Canada (Vancouver, BC). At BBI, you’ll find a flexible, forward-thinking environment where creative voices are valued and nurtured.

Please include a link to yourshowreel with your Resume.

Responsibilities

Create and develop real-time VFX using Unreal Engine 5 and Niagara

Work with the Creative Leads to author immersive VFX for an FPS game

Problem-solve and support tools and tech development to achieve visual and performance targets in engine

Monitor deliverable progress, manage assigned scope and requested changes, and follow through on commitments

Ensure FX assets meet technical requirements for Unreal Engine 5

Work independently with minimal supervision, while collaborating effectively within the team and taking ownership of problems

Document tools and production pipelines in a clear and understandable way

Requirements

2+ years of proven gameplay development experience

Demonstrated ability to work on multidisciplinary project teams and adapt to changing priorities throughout the product life cycle

Excellent communication and presentation skills

Experience with Unreal Engine 5 and Niagara

Experience with dynamic FX scaling and variable integration at runtime

Pluses

Unreal Blueprint Experience

Unreal chaos destruction experience

Originally posted on Himalayas

Interview prep

Walk in with sharper answers.

Use this as a quick practice sheet before you speak with the employer.

Role
Design & Creative API integration Remote Collaboration Vfx Artist Month remote

Likely questions

  1. Tell us about work you have done that is close to the VFX Artist (3-month contract) role.
  2. How would you approach your first 30 days at Blackbird Interactive?
  3. Which of API integration, Remote Collaboration and Vfx have you used recently, and what did it help you achieve?
  4. Describe a time you solved a problem without waiting to be told exactly what to do.
  5. How do you stay organised and communicate clearly when working remotely?

Prepare before the call

  • A recent example that proves your experience with API integration, Remote Collaboration and Vfx.
  • One short story with a problem, your action, and the result.
  • Two examples that show the strengths listed on your CV.
  • A clear reason why this role and company interest you.
  • Your availability, preferred work style, and salary expectations.

Ask them

  • What would success look like in the first 90 days?
  • What are the main problems this hire should help solve?
  • How does the team give feedback and measure good work?
  • What does a normal working week look like for this role?
Practice line

I am interested in the VFX Artist (3-month contract) role because I can bring practical experience in API integration, Remote Collaboration and Vfx, learn the team quickly, and contribute to the outcomes Blackbird Interactive needs from this hire.

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