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Senior 2D Artist

Remote remote Senior Salary not listed
remote Senior level Technology & IT Curated
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About the role

Ixilix is a technology-driven company that builds high-quality solutions and long-term partnerships. Our team is growing, and we are looking for a2D Artist.

Responsibilities:
Create high-quality 2D art assets for crash, instant, hyper-casual, tapper, and other game genres.

Maintain a consistent visual style and ensure high artistic quality across multiple projects.

Create characters, environments, props, UI elements, icons, and other in-game assets.

Prepare and optimize art assets for implementation in the game client.

Collaborate closely with Game Producers, developers, and other artists throughout the development process.

Participate in defining the visual direction of new games and features.

Continuously improve art quality, production workflows, and asset creation processes.

Required Skills:
5+ years of experience as a 2D Artist in the game development industry.

Strong portfolio demonstrating high-quality game art across multiple projects.

Excellent skills in creating characters, environments, props, UI elements, and icons.

Strong understanding of mobile game art pipelines and asset optimization.

Proficiency in Adobe Photoshop and other digital art tools.

Confident experience using AI-powered creative tools (such as Midjourney, ChatGPT or similar) to accelerate concept creation, iteration, and production workflows.

Ability to work independently, prioritize tasks, and take ownership of art quality.

Strong communication and collaboration skills.

English - B1 level or higher.

Preferred Skills:
Experience working on crash, instant, tapper, or hyper-casual games.

Experience creating VFX assets for mobile games.

Understanding of 2D animation pipelines (Spine or similar tools).

Basic knowledge of UI/UX design principles for games.

Experience creating marketing and promotional visuals.

Experience mentoring artists or leading art initiatives.

What we offer:
Rewards & Celebrations

Team Buildings Compensations

Memorable Days Financial Benefit

Learning & Development

Annual fixed budget for personal learning

English Language Courses Compensation

Time Off & Leave

Paid Annual Leave (Vacation) - 24 working days

Sick leave - unlimited number of days, fully covered

Wellbeing Support

Mental Health Support (Therapy Compensation)

Holiday Helper Service

Workplace Tools & Assistance
Laptop provided by Company (after probation)
Work conditions:

Remote work from EU

Flexible 8-hour workday, typically between 9:00 - 18:00 CET

Five working days, Monday to Friday

Public holidays observed according to Ukrainian legislation

The company offers optional business trips (Bratislava), providing opportunities for in-person collaboration.

At Ixilix, we value transparency, trust, and ownership. We believe that great results come from people who care - about their work, their team, and the impact they create.

Sounds like you? Let’s connect! We’re just one click away.Originally posted on Himalayas

Interview prep

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Senior
Technology & IT Remote Collaboration Senior Artist Technology Senior level remote

Likely questions

  1. Tell us about work you have done that is close to the Senior 2D Artist role.
  2. How would you approach your first 30 days at name?
  3. Which of Remote Collaboration, Senior and Artist have you used recently, and what did it help you achieve?
  4. How have you led people, improved a process, or made a hard decision in a previous role?
  5. How do you stay organised and communicate clearly when working remotely?

Prepare before the call

  • A recent example that proves your experience with Remote Collaboration, Senior and Artist.
  • One short story with a problem, your action, and the result.
  • Two examples that show the strengths listed on your CV.
  • A clear reason why this role and company interest you.
  • Your availability, preferred work style, and salary expectations.

Ask them

  • What would success look like in the first 90 days?
  • What are the main problems this hire should help solve?
  • How does the team give feedback and measure good work?
  • What does a normal working week look like for this role?
Practice line

I am interested in the Senior 2D Artist role because I can bring practical experience in Remote Collaboration, Senior and Artist, learn the team quickly, and contribute to the outcomes name needs from this hire.

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