Bold AI

3D Render Artist

Canada full-time Mid Salary not listed
full-time Mid level Technology & IT Curated
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About the role

Company Overview: Bold AI is an AI transformation company. We help enterprises use AI to change how they work, get found inside AI answers, and create content at scale. We build the platforms that make it real.
Role Overview: As a 3D Render Artist on Bold AI's Flywheel team, you build and render 3D work with AI as a native part of your pipeline and finish in Blender. You move fast across the Creative and Production phases, taking a brief from concept to on-brand, photoreal or stylized execution at a volume that would be impossible by hand. You produce for named enterprise accounts, hold the line on brand, and feed every learning back into the system so each cycle starts sharper than the last.
About the Flywheel Platform: Flywheel is our proprietary platform that runs the content supply chain end to end. Our production team operates it, and you create inside it every day. It ingests a brand from a URL or brand book into a structured, prompt-ready profile (palette, tone, audience, visual direction), then lets you brief and generate across multiple models from one workspace, including image, motion, and text-to-3D. You organize, compare, and approve output in Collections, run an automated brand-fit and brand-safety check with Persona Lens, repair AI artifacts with Pixel Fix, and upscale to final delivery resolution. A production calendar keeps every asset and deadline on track, and one-click export ships shareable review links.
The stack you'll work in: Flywheel, Superscale, Luma, Open Art AI, Higgsfield, Canva, Claude, ChatGPT, Adobe Creative Cloud, Linear, and Topaz.
Key Responsibilities

Work with the team in our time zone, which is EST Toronto, Canada

Model, texture, light, and render 3D assets for product, social, campaign, and motion

Use AI 3D and image tools to generate base meshes, concepts, textures, and references at high throughput inside Flywheel

Take generated and rendered output the last mile in Blender and Adobe: shading, lighting, compositing, and finishing to brand standard

Build and maintain asset libraries, material and shader presets, render templates, and prompt references that raise first-pass yield

Hold the line on brand across hundreds of executions for accounts like Nature Fresh Farms and Samsung

Keep work on-brand and platform-native, never generic AI output

Partner with the Creative Director and brand and production leads inside production pods

Feed learnings back into Flywheel so each cycle starts sharper and the system gets smarter

What You Bring

A strong portfolio of 3D render and motion work across product, brand, and campaign

Deep Blender skills: modeling, shading, lighting, and rendering (Cycles and EEVEE)

Daily, hands-on command of AI 3D and image tools across text-to-3D, image, video, and upscaling; you adopt new models fast (our stack includes Luma, Higgsfield, Open Art AI, Superscale, and Topaz)

Strong texturing and look-dev sense (Substance a plus)

A finishing eye that tells a good generation or raw render from a finished frame and closes the gap

Comfort with high throughput; you produce volume without dropping quality

Brand discipline to carry a client's visual identity across large execution counts

4+ years of 3D and render experience in agency, studio, or in-house settings

Nice to Have

Motion and animation (keyframe, simulation, or procedural)

Real-time pipelines (Unreal Engine, Spline) or alternate DCCs (Cinema 4D, Houdini, ZBrush)

GPU rendering experience (Octane, Redshift, KeyShot)

Compositing in After Effects or Nuke

Experience building or maintaining 3D asset and material libraries

Role Details

Team: Flywheel

Focus: On-brand, platform-native 3D and render work at high throughput across digital initiatives

Collaborative, cross-functional environment with international stakeholders

Originally posted on Himalayas

Interview prep

Walk in with sharper answers.

Use this as a quick practice sheet before you speak with the employer.

Mid
Technology & IT Sales Render Artist Technology Mid level full-time

Likely questions

  1. Tell us about work you have done that is close to the 3D Render Artist role.
  2. How would you approach your first 30 days at Bold AI?
  3. Which of Sales, Render and Artist have you used recently, and what did it help you achieve?
  4. Describe a time you solved a problem without waiting to be told exactly what to do.
  5. How do you handle busy days, changing priorities, or pressure at work?

Prepare before the call

  • A recent example that proves your experience with Sales, Render and Artist.
  • One short story with a problem, your action, and the result.
  • Two examples that show the strengths listed on your CV.
  • A clear reason why this role and company interest you.
  • Your availability, preferred work style, and salary expectations.

Ask them

  • What would success look like in the first 90 days?
  • What are the main problems this hire should help solve?
  • How does the team give feedback and measure good work?
  • What does a normal working week look like for this role?
Practice line

I am interested in the 3D Render Artist role because I can bring practical experience in Sales, Render and Artist, learn the team quickly, and contribute to the outcomes Bold AI needs from this hire.

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