Veles Productions Sp. z o.o.

3D Character Rigging Artist (freelancer)

Poland full-time Mid Salary not listed
full-time Mid level Technology & IT Curated
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About the role

We are seeking a talented and experienced 3D Character Rigging Artist freelancer to join our creative team. We specialize in Metaverse projects, virtual production services and digital products, and we are committed to delivering high-quality content to our clients.

Solid experience as a 3D Character Rigging Artist in the post-production/animated commercials or relevant industry experience

Proficiency in industry-standard software such as Maya, 3ds Max or equivalent.

Knowledge of importing Blendshapes to Unreal Engine

Strong understanding of anatomy, kinematics, and deformation principles

Excellent knowledge of rigging techniques for bipeds, quadrupeds, and complex creatures

Familiarity with scripting and automation tools (Python, MEL, etc.) for rigging workflows is a plus

Ability to work collaboratively in a team environment and effectively communicate ideas and solutions

Attention to detail and the ability to deliver high-quality work within project timelines

Competitive salary with project-based bonuses

A modern indie-style studio that fosters a relaxed atmosphere while working on revolutionary metaverse projects

Opportunity to collaborate with international teams and contribute to the booming metaverse industry

At Veles Productions, we are creating new worlds and redefining the boundaries of the digital landscape. We are looking for open-minded, revolutionary thinkers who share our passion for the Metaverse and its potential.
Originally posted on Himalayas

Interview prep

Walk in with sharper answers.

Use this as a quick practice sheet before you speak with the employer.

Mid
Technology & IT Python Character Rigging Artist Freelancer Mid level

Likely questions

  1. Tell us about work you have done that is close to the 3D Character Rigging Artist (freelancer) role.
  2. How would you approach your first 30 days at Veles Productions Sp. z o.o.?
  3. Which of Python, Character and Rigging have you used recently, and what did it help you achieve?
  4. Describe a time you solved a problem without waiting to be told exactly what to do.
  5. How do you handle busy days, changing priorities, or pressure at work?

Prepare before the call

  • A recent example that proves your experience with Python, Character and Rigging.
  • One short story with a problem, your action, and the result.
  • Two examples that show the strengths listed on your CV.
  • A clear reason why this role and company interest you.
  • Your availability, preferred work style, and salary expectations.

Ask them

  • What would success look like in the first 90 days?
  • What are the main problems this hire should help solve?
  • How does the team give feedback and measure good work?
  • What does a normal working week look like for this role?
Practice line

I am interested in the 3D Character Rigging Artist (freelancer) role because I can bring practical experience in Python, Character and Rigging, learn the team quickly, and contribute to the outcomes Veles Productions Sp. z o.o. needs from this hire.

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