Wolcen Studio

Senior Gameplay Animator

Remote remote Senior Salary not listed
remote Senior level Technology & IT Curated
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About the role

Wolcen is looking for a passionate Senior Gameplay Animator interested in working within a multicultural team and with Unreal Engine 5 as we continue developing our next projects (Wolcen 2 and Gods, Death, and Reapers).
This is a remote position.
Please be mindful that we take into consideration only candidates based within European Economical rea.
Responsibilities:
Create diverse and compelling character animations to enhance gameplay experience.
Develop animations from scratch or manipulate mocap data for in-game animation.
Collaborate closely with the Animation Director, animators, game designers, and programmers to understand quality objectives and gameplay intentions.
Identify and report animation-related issues.
Own animation features from concept to final implementation, including prototyping, iteration, integration, debugging, and polish.
Estimate task time and manage deadlines effectively.
Actively contribute to promoting a transparent and learning culture within the team.
Anticipate production and technical risks and communicate them early to the relevant stakeholders.
Requirements:
5+ years of experience as an Animator in the video game industry.
Proficiency in Maya and Unreal engine 5
Strong teamwork and collaboration abilities.
Deep understanding of body
mechanics and aesthetics.
Adaptability, flexibility, and openness to change.
Ability to give and receive constructive criticism.
Innovative problem-solving skills.
Strong written and verbal English communication skills.
Nice to have:
Experience implementing gameplay animation directly in Unreal Engine 5.
Experience with Unreal Engine 5 animation layering systems and reusable animation logic.
Strong understanding of combat animation, responsiveness, readability, timing and gameplay feel.
Experience working with mocap data, including clean-up, editing and adaptation for gameplay.
Professional experience developing action games, ARPGs or combat-heavy titles.
Experience working autonomously, identifying
problems and proposing solutions without requiring detailed direction.
Experience collaborating directly with Game Design and Programming to solve animation and gameplay problems.
A proactive mindset, with the confidence to experiment, take initiative, learn from mistakes, and iterate quickly based on feedback.
Skills and competencies show up in different forms and can be based on different experiences, that's why we strongly encourage you to apply even though you may not have all the requirements listed above.
Originally posted on Himalayas

Interview prep

Walk in with sharper answers.

Use this as a quick practice sheet before you speak with the employer.

Senior
Technology & IT API integration Remote Collaboration Writing Senior Gameplay Senior level

Likely questions

  1. Tell us about work you have done that is close to the Senior Gameplay Animator role.
  2. How would you approach your first 30 days at Wolcen Studio?
  3. Which of API integration, Remote Collaboration and Writing have you used recently, and what did it help you achieve?
  4. How have you led people, improved a process, or made a hard decision in a previous role?
  5. How do you stay organised and communicate clearly when working remotely?

Prepare before the call

  • A recent example that proves your experience with API integration, Remote Collaboration and Writing.
  • One short story with a problem, your action, and the result.
  • Two examples that show the strengths listed on your CV.
  • A clear reason why this role and company interest you.
  • Your availability, preferred work style, and salary expectations.

Ask them

  • What would success look like in the first 90 days?
  • What are the main problems this hire should help solve?
  • How does the team give feedback and measure good work?
  • What does a normal working week look like for this role?
Practice line

I am interested in the Senior Gameplay Animator role because I can bring practical experience in API integration, Remote Collaboration and Writing, learn the team quickly, and contribute to the outcomes Wolcen Studio needs from this hire.

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