Pipeworks Studios

Senior Environment Artist

United States full-time Senior $92,000 - $110,000
full-time Senior level Technology & IT Salary listed Curated
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About the role

The Senior Environment Artist will work closely with the Art Lead to support various projects on their environment design, modeling and texturing needs within style ranges from cartoony to realistic in an efficient way for each platform.

This is a full-time temporary role with the possibility of extension or conversion to regular full-time employment after six months. Our studio is based in Eugene, Oregon, and the role may be performed remotely, in a hybrid arrangement, or in the office.
Day To Day

Responsibilities

Create environments for individual projects as needed

Works independently or works within a group team setting depending on the project.

Understand what the Project Art Director requires for the project then research, develop and implement it in engine.

Research current techniques used and utilize most relevant processes.

Skills Knowledge and Expertise

Must Haves

Understanding of Maya and/or Max

Unreal experience is a must; proprietary engine comfort and Unity familiarity a benefit.

Ability to create environment textures within tools such as Substance Designer

Ability to create or work off of environment concepts that are complete or sometimes incomplete.

Ability to assess complex suggestions and come up with creative compromise solutions.

Work with design at figuring out level flow and how it pertains to environments.

Understanding of what will be design vs. art

Works closely with technical art to develop new or improved upon techniques improve visual quality.

Ability to keep a clear and consistent schedule.

Strong communication ability

Gives strong estimates for project planning

Works with other departments as needed

Understanding of bug fixing and investigation

Help the art team find answers to difficult problems.

Nice-To-Have Skills

Ability to use Zbrush

Ability to do FX.

Ability to whitebox levels.

Demonstrated Ability To

Make strong visually impactful environments and pushing the envelope when needed.

Review and give feedback to other environment artists.

Work in independently and self organized.

Work effectively with other artists and engineers to achieve project goals.

Solve problems to the benefit of the project/team.

Education & Experience Required

At least 5-10 of years experience in a similar role.

Any degree or certification in a relevant field or equivalent work experience.

What We Can Offer You

A Flexible Working EnvironmentAlmost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Benefits

Medical, Dental, and Vision

401K with employer match

Employer Paid Life Insurance Policy

Generous Paid Time Off

18 Paid Company Holidays

Relocation

Paid Parental Leave

Employee Assistance Program

Fitness Club Discounts

Sports Team Sponsorship

Annual Company Events

Project Wrap Parties

A Commitment to Diversity, Equity, and InclusionPipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.

By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!

Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.

Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.

Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don’t believe you meet every one of the qualifications above.

Originally posted on Himalayas

Interview prep

Walk in with sharper answers.

Use this as a quick practice sheet before you speak with the employer.

Senior
Technology & IT Remote Collaboration Senior Environment Artist Technology Senior level

Likely questions

  1. Tell us about work you have done that is close to the Senior Environment Artist role.
  2. How would you approach your first 30 days at Pipeworks Studios?
  3. Which of Remote Collaboration, Senior and Environment have you used recently, and what did it help you achieve?
  4. How have you led people, improved a process, or made a hard decision in a previous role?
  5. How do you handle busy days, changing priorities, or pressure at work?

Prepare before the call

  • A recent example that proves your experience with Remote Collaboration, Senior and Environment.
  • One short story with a problem, your action, and the result.
  • Two examples that show the strengths listed on your CV.
  • A clear reason why this role and company interest you.
  • Your availability, preferred work style, and salary expectations.

Ask them

  • What would success look like in the first 90 days?
  • What are the main problems this hire should help solve?
  • How does the team give feedback and measure good work?
  • What does a normal working week look like for this role?
Practice line

I am interested in the Senior Environment Artist role because I can bring practical experience in Remote Collaboration, Senior and Environment, learn the team quickly, and contribute to the outcomes Pipeworks Studios needs from this hire.

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