Ideaware

Senior Full-Stack Gameplay Engineer (AI-Augmented)

Colombia full-time Senior Salary not listed
full-time Senior level Technology & IT Curated
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About the role

What we’re looking for
We’re looking for a Game Engineer – Lead Tech (Games) to define and develop the interactive gameplay layer of the platform, focusing on building modular, repeatable game systems rather than one-off experiences. This role will lead the creation of core game modules that power multiple game experiences at launch, designed to be configurable and extensible over time. You’ll join a team that designs and delivers digital experiences with measurable impact, combining strategy, engineering, and human-centred design with deep technical expertise.

Responsibilities

Build interactive gameplay systems for mobile-first experiences (web and/or native)

Develop modular game frameworks that support multiple game types

Use AI-assisted and agentic workflows to rapidly prototype, iterate, and tune gameplay systems

Implement core mechanics (scoring, timing, streaks, rewards)

Integrate with backend APIs (player data, leaderboards, progression)

Support data-driven tuning (e.g. values controlled via JSON/config)

Optimize performance across devices and environments

Provide technical leadership on game systems and architecture

Qualifications

+5 years of experience building interactive systems using web or mobile technologies (JavaScript/TypeScript or similar)

Experience working in AI-forward, agentic development workflows (e.g. Claude Code, Cursor) and leveraging them to accelerate development

Experience with modular, reusable systems (not one-off builds)

Comfortable working with API-driven and data-configurable systems

English proficiency at B2 level or higher (able to communicate effectively in written and spoken form in professional settings)

What's in It for You

Fully remote — work from anywhere

Benefits — PTO and other perks depending on the clien

Work with US-based companies building exciting, impactful products

Join collaborative, high-performance teams that value your input and expertise

If you’re a Game Engineer who thrives on solving complex challenges, delivering elegant solutions, and working with talented teams around the world, we’d love to hear from you.

Originally posted on Himalayas

Interview prep

Walk in with sharper answers.

Use this as a quick practice sheet before you speak with the employer.

Senior
Technology & IT API integration Figma Javascript Remote Collaboration Senior level full-time

Likely questions

  1. Tell us about work you have done that is close to the Senior Full-Stack Gameplay Engineer (AI-Augmented) role.
  2. How would you approach your first 30 days at Ideaware?
  3. Which of API integration, Figma and Javascript have you used recently, and what did it help you achieve?
  4. How have you led people, improved a process, or made a hard decision in a previous role?
  5. How do you handle busy days, changing priorities, or pressure at work?

Prepare before the call

  • A recent example that proves your experience with API integration, Figma and Javascript.
  • One short story with a problem, your action, and the result.
  • Two examples that show the strengths listed on your CV.
  • A clear reason why this role and company interest you.
  • Your availability, preferred work style, and salary expectations.

Ask them

  • What would success look like in the first 90 days?
  • What are the main problems this hire should help solve?
  • How does the team give feedback and measure good work?
  • What does a normal working week look like for this role?
Practice line

I am interested in the Senior Full-Stack Gameplay Engineer (AI-Augmented) role because I can bring practical experience in API integration, Figma and Javascript, learn the team quickly, and contribute to the outcomes Ideaware needs from this hire.

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