Whow Games GmbH

Senior Monetization Manager (m/w/d)

Remote, United States remote Entry Salary not listed
remote Technology & IT Curated
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About the role

We are Whow Games — and you can become part of it!

We are a team of more than 50 people from a wide range of nationalities: passionate gamers, experienced game developers, and marketing professionals dedicated to the planning, development, publishing, and distribution of engaging products. We love what we do — and that’s what makes us successful.

As part of our team at our headquarters in Hamburg, you will work every day on outstanding products and player experiences, while continuously growing both personally and professionally. Join our exceptional team, work with the latest hardware, benefit from a variety of partnerships, and shape the Whow journey together with us.

In this role, you will shape and run the monetization strategy across our portfolio of social games. As the connective tissue between Data, Sales, and Game Balancing, you will translate player and revenue signals into pricing, offer design, and live ops decisions, and manage the day-to-day levers (pricing, offering, provider relationships, promotions) that bring those decisions to life.

Tasks

Drive monetization strategy end-to-end: pricing, offer design, IAP funnels, and in-game economy, across our full portfolio of social games

Manage in-app purchase pricing and item configuration across app stores, including regional pricing and store-side setup

Own the explicit offer catalog: bundles, packages, and individual IAP items, from concept to store

Plan and run promotions and sales/live ops events, aligned with the monetization and live ops calendar

Manage relationships and contracts with external payment providers (e.g., Xsolla, Stripe, app store platforms), including commercial terms and operational setup

Define and prioritize the monetization roadmap together with Sales, Game Balancing, and Product: Deciding what to test, ship, and scale next

Translate measurement outputs into concrete recommendations for senior stakeholders. You're the person who explains why an offer, price point, or economy lever is over- or underperforming, and what to do about it

Drive predictive modeling for player LTV, payer conversion, and churn risk, and turn it into pricing, segmentation, and personalized offer strategies

Partner with Game Balancing to manage the in-game economy as a product: sink/source health, currency inflation, progression pacing, and the revenue impact of balancing changes

Design and own A/B tests for pricing, offer mechanics, store layouts, paywalls, and live ops events, and make the call on what gets rolled out

Conduct payer segmentation and player journey analysis to uncover conversion, retention, and reactivation opportunities across whales, mid-spenders, and minnows

Define requirements for monetization event tracking and data contracts together with Product and Engineering, ensuring the right signals are captured to support your decisions

Use dbt-based data models and Tableau dashboards (built in collaboration with Analytics Engineering) to monitor monetization health metrics (ARPDAU, ARPPU, conversion rates, payer cohorts, offer performance, retention-to-revenue curves)

Requirements

Required:

4+ years in Monetization, Monetization Analytics, or Game Product Management, or a closely related role in B2C, gaming, or mobile

Strong commercial and analytical instinct for monetization mechanics in free-to-play or social games: IAP funnels, offer design, pricing, in-game economies, and live ops

Solid SQL and Python skills to independently explore data, validate hypotheses, and build/interpret predictive models (e.g., LTV forecasting, payer conversion models)

Working knowledge of dbt and Tableau (or comparable BI tools). You don't need to build the pipelines, but you need to understand and shape what they deliver

Solid grasp of experimentation: A/B test design, sample sizing, and the ability to critically evaluate model and test outputs, and turn them into decisions

Proven ability to communicate complex topics clearly and influence senior non-technical stakeholders (Sales, Game Design, Leadership)

Proactive and ownership-driven: you close the loop from insight to business impact, not just from pipeline to dashboard

Fluent English

Preferred:

Experience with game economy modeling, sink/source analysis, or balancing simulations

Gaming or high-growth product company background, ideally social casino or casual/mid-core F2P

Hands-on experience managing payment provider relationships (e.g., Xsolla, Stripe, app store IAP) and revenue reconciliation

Experience with hybrid monetization (IAP + Ad Revenue) and ad mediation platforms (Max, LevelPlay)

Practical experience with AI tools (Claude Code, Cursor, LangChain, n8n)

Fluent German

Benefits

You benefit from a professional team with many years of experience in the industry

A dynamic environment with flat hierarchies, fast decision-making, and plenty of room for your own ideas

Flexible working hours and the option to work remotely (with an expectation of being in the office two days per week)

Regular company events

Fruit, drinks, and meal allowances

Subsidy for the Germany Ticket

Option for a Wellpass membership

Would you like to join us on the Whow journey?

We look forward to receiving your application!

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Interview prep

Walk in with sharper answers.

Use this as a quick practice sheet before you speak with the employer.

Role
Technology & IT Business Development Data Analysis MySQL Python Sales remote

Likely questions

  1. Tell us about work you have done that is close to the Senior Monetization Manager (m/w/d) role.
  2. How would you approach your first 30 days at Whow Games GmbH?
  3. Which of Business Development, Data Analysis and MySQL have you used recently, and what did it help you achieve?
  4. Describe a time you solved a problem without waiting to be told exactly what to do.
  5. How do you stay organised and communicate clearly when working remotely?

Prepare before the call

  • A recent example that proves your experience with Business Development, Data Analysis and MySQL.
  • One short story with a problem, your action, and the result.
  • Two examples that show the strengths listed on your CV.
  • A clear reason why this role and company interest you.
  • Your availability, preferred work style, and salary expectations.

Ask them

  • What would success look like in the first 90 days?
  • What are the main problems this hire should help solve?
  • How does the team give feedback and measure good work?
  • What does a normal working week look like for this role?
Practice line

I am interested in the Senior Monetization Manager (m/w/d) role because I can bring practical experience in Business Development, Data Analysis and MySQL, learn the team quickly, and contribute to the outcomes Whow Games GmbH needs from this hire.

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