micro1

Cocos2d-x Junior Game Developer

Remote, United States remote Entry $50 - $120
remote Technology & IT Salary listed Curated
Sign in to apply Free account — we bring you straight back to this role.

About the role

Job Title: Cocos2d-x Junior Game Developer
Job Type: Contractor
Location: Remote
Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.
Key Responsibilities:

Develop and refine game logic, mechanics, and features using Cocos2d-x for prototype and production-level projects.

Collaborate closely with the customer's team to provide high-quality real-world input for AI training processes.

Create, modify, and troubleshoot game assets and scenes to support a diverse set of training objectives.

Test, debug, and optimize Cocos2d-x code to ensure robust and efficient gameplay experiences.

Document code and processes thoroughly, ensuring clarity for both technical and non-technical stakeholders.

Engage in open, clear written and verbal communication to report project status and challenges.

Work iteratively in response to feedback, consistently improving deliverables for AI development needs.

Required Skills and Qualifications:

Solid knowledge of Cocos2d-x and hands-on experience with 2D game development workflows.

Strong problem solving and troubleshooting abilities in a game development context.

Experience collaborating remotely with distributed teams in a fast-paced environment.

Excellent written and verbal communication skills, with a focus on clear, concise updates and documentation.

Ability to follow technical specifications and adapt to evolving project requirements.

Understanding of game design principles and player experience optimization.

Self-motivated, detail-oriented, and eager to grow within a dynamic AI training environment.

Preferred Qualifications:

Experience working on projects for AI training or data generation purposes.

Familiarity with additional game engines or programming languages.

Background in collaborating with AI or machine learning specialists.

Originally posted on Himalayas

Interview prep

Walk in with sharper answers.

Use this as a quick practice sheet before you speak with the employer.

Role
Technology & IT Figma Remote Collaboration Cocos2d Junior Game remote

Likely questions

  1. Tell us about work you have done that is close to the Cocos2d-x Junior Game Developer role.
  2. How would you approach your first 30 days at micro1?
  3. Which of Figma, Remote Collaboration and Cocos2d have you used recently, and what did it help you achieve?
  4. Describe a time you solved a problem without waiting to be told exactly what to do.
  5. How do you stay organised and communicate clearly when working remotely?

Prepare before the call

  • A recent example that proves your experience with Figma, Remote Collaboration and Cocos2d.
  • One short story with a problem, your action, and the result.
  • Two examples that show the strengths listed on your CV.
  • A clear reason why this role and company interest you.
  • Your availability, preferred work style, and salary expectations.

Ask them

  • What would success look like in the first 90 days?
  • What are the main problems this hire should help solve?
  • How does the team give feedback and measure good work?
  • What does a normal working week look like for this role?
Practice line

I am interested in the Cocos2d-x Junior Game Developer role because I can bring practical experience in Figma, Remote Collaboration and Cocos2d, learn the team quickly, and contribute to the outcomes micro1 needs from this hire.

Related jobs.

More roles from this company or category.