iLogos

2D Artist Props and Customization

Remote, United States remote Entry Salary not listed
remote Design & Creative Curated
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About the role

Headquarters: Kaupmehe 7 Tallinn, 10114 Estonia
URL: http://ilogos.biz

iLogos Game Studios provides solutions for mobile game developers no matter how challenging the project or task is. We’ve been around since 2006 and in that time frame, we have successfully completed 400+ projects and have become a partner of choice for EA, Sony, Disney, Rovio, Ubisoft, and many other companies.

About the project:
This is the next generation of multiplayer gaming, transforming classic poker into an immersive digital spectacle. An interactive competitive platform where players, spectators, and hosts become full-fledged participants in one large-scale shared experience.
At the heart of the project is the concept of the Digital Coliseum — a digital arena where every game becomes a public performance, and audience attention becomes the platform’s most valuable asset and the foundation of its in-game economy.
About the Role
We’re looking for a 2D Artist to help shape the visual world of a mobile poker game set in a high-life solarpunk future — a stylish, technologically advanced, optimistic vision of tomorrow.
You’ll create a wide range of UI elements, game props, customization assets, and thematic visual sets while working within an established art direction. The key challenge is maintaining a strong and consistent visual language across a large amount of diverse content.
The ideal candidate understands how to build assets as part of a cohesive visual system, rather than treating each asset as a standalone illustration. The style should feel premium, futuristic, refined, and sophisticated, with a strong solarpunk influence — without visual clutter.

Requirements:
Strong understanding of form, color, materials, composition, and stylization.

Ability to work confidently within an established art direction and visual language.

Experience creating game UI, props, icons, customization assets, or casual/mobile game art.

Strong sense of visual consistency and attention to detail.

Ability to create diverse assets that still feel like part of the same game world and visual system.

Understanding of how to keep interfaces clean, readable, and visually balanced, even with a large amount of customization content.

Ability to work independently from briefs and effectively incorporate feedback from an Art Director.

A strong portfolio demonstrating relevant 2D game art and/or UI work.

Key Duties:
Create 2D UI and in-game visual elements for a mobile poker game.

Design props and customization assets for player profiles, avatars, poker tables, and the game environment.

Create playing cards, card backs, chips, table elements, accessories, rewards, status elements, and other game assets.

Develop themed visual sets that can transform the overall look of cards, tables, UI, and the game screen around a single theme.

Explore shapes, materials, colors, and details within the established high-life solarpunk / futuristic visual language.

Maintain a consistent level of quality and visual cohesion across a large volume of assets.

Work from art briefs and collaborate closely with the Art Director and UI/UX team.

Take assets through to a polished, production-ready state.

Working conditions:

Our people are what we value the most at iLogos. We treat everyone with respect no matter where you are from or what you believe in. If you share our values which are Mastery, Maturity, Trust & Care, and Positive Mindset – we are a perfect match for each other! Join #ilogos_team and we guarantee you an opportunity for growth, support, and an atmosphere of trust and care that feels more like a family. And as well:

Work remotely from anywhere in the world;

Flexible working hours.

To apply: https://weworkremotely.com/remote-jobs/ilogos-2d-artist-props-and-customization

Interview prep

Walk in with sharper answers.

Use this as a quick practice sheet before you speak with the employer.

Role
Design & Creative Remote Collaboration Artist Props Customization Design remote

Likely questions

  1. Tell us about work you have done that is close to the 2D Artist Props and Customization role.
  2. How would you approach your first 30 days at iLogos?
  3. Which of Remote Collaboration, Artist and Props have you used recently, and what did it help you achieve?
  4. Describe a time you solved a problem without waiting to be told exactly what to do.
  5. How do you stay organised and communicate clearly when working remotely?

Prepare before the call

  • A recent example that proves your experience with Remote Collaboration, Artist and Props.
  • One short story with a problem, your action, and the result.
  • Two examples that show the strengths listed on your CV.
  • A clear reason why this role and company interest you.
  • Your availability, preferred work style, and salary expectations.

Ask them

  • What would success look like in the first 90 days?
  • What are the main problems this hire should help solve?
  • How does the team give feedback and measure good work?
  • What does a normal working week look like for this role?
Practice line

I am interested in the 2D Artist Props and Customization role because I can bring practical experience in Remote Collaboration, Artist and Props, learn the team quickly, and contribute to the outcomes iLogos needs from this hire.

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